Virtual Reality Open House 2.0
Virtual Reality (VR) technologies are reaching to their maturity levels. Increasingly more institutions are leveraging these technologies in their daily operations particularly for education, training. VR is transforming education and training through its ability by enabling users to engage with complex subjects through interactive 3D visualization. VR is used for design and development of processes, products, and functions in low cost and low risk environments. Use of VR is being expanded in the healthcare and rehabilitation services. VR is also changing the gaming and entertainment industry for better health outcomes by enabling more physical and mental activities for the users. This VR Open House aims to create an environment where students, researchers and the public can openly experience, explore, and discuss VR technology and its applications can contribute to VR capacity building.
Join us to learn about the ways VR technology are being used by our own faculty members in their work and classrooms and see exciting practical applications for VR being presented by our external partners.
Our partners include:
- Futurecode
- UNIVRS
- Occupied VR
- Blimey VR Studios Inc.
The open house is being held at the Dahdaleh ADERSIM Lab, Room N004 Schulich Building, York University, 4700 Keele St., Toronto.
Drop-ins are welcome or you can reserve your spot by registering on the event page here: yorku.ca/cifal/vroh2.